Os Princípios Básicos de THE WITCHER 3



The once mighty who tried to use Geralt for their own gain are now gone. In these uncertain times, no one can say what fortune holds in store, who will bring peace to the world and who will cause it only misery. But a force darker and deadlier emerges.

The petty men and women commanding tin-plated armies fail to understand that their conflict is child's play compared to the Wild Hunt, the otherworldly threat which now looms.

- Hunt down a wide variety of exotic monsters, from savage beasts prowling mountain passes to cunning supernatural predators lurking in the shadowy back alleys of densely populated cities.

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They return to Kaer Morhen and fortify it against the inevitable arrival of the Hunt. In the battle that ensues, Vesemir is killed, causing Ciri to unleash her uncontrolled power and temporarily send the Hunt into retreat.

The upcoming expansions will offer gamers new content, gear and foes, and will feature characters both new and dearly missed -- all crafted with maximum attention to detail and quality.

During certain cutscenes, Geralt will be faced with options that may affect quest progression, characters' fate and even the game's ending. The game focuses on narrative and has a dialogue tree which allows players to choose how to respond to non-player characters. Geralt must make decisions which change the state of the world and lead to 36 possible endings, affecting the lives of in-game characters.[21] He can have a romantic relationship with some of the game's female characters by completing certain quests.[22] In addition to the main quests, books offer more information on the game's world.[14] Players can begin side quests after visiting a town's noticeboard.[14] These side missions include Witcher Contracts (elaborate missions requiring players to hunt monsters)[23] and Treasure Hunt quests, which reward players with top-tier weapons or armour.

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Hearts of Stone is a major expansion that adds over ten hours of additional content. Geralt will adventure into the wilds of No THE WITCHER 3 Man's Land and the nooks and alleys of Oxenfurt, where he will try to complete a contract from the mysterious Man of Glass.

The game's combat had a generally positive reception. Bloodworth found Geralt more mobile and agile with the new climbing and swimming mechanic.[113] Carter said that it was significantly streamlined and its predecessors' strategic elements removed, but appreciated its action.[107] Wallace wrote that with a simplified alchemy system, a decent user interface and diverse difficulty settings the combat was more accessible, although she disliked the disruptive weapon-degradation system and unrefined crossbow shooting mechanic.

Combat complexity based on a variety of actions at the player's disposal, not on correct attack sequencing

Fancy a round of Gwent? Enjoy the iconic card game from The Witcher 3: Wild Hunt in its ultimate form with Gwent: The Legendary Card Game — printed physically in full for the first time. Revamped with multiple game modes for thrilling multiplayer battles — but retaining all the classic rules and mechanics players know and love — this is truly the best way to experience Gwent.

Blood and Wine is a major expansion that adds over twenty hours of additional content. A tale that will introduce the all-new in-game region of Toussaint, Blood and Wine will take Geralt to a land untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient and bloody secret.

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